/*
* Copyright (C) 2012-2013, <Aeihu.z, aeihu.z@gmail.com>.
*
* Game Scenario Maker is a free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2(GPLv2) as published by the Free Software Foundation.
*/

//#ifndef _CANIMATIONDATA_H_
//    #define _CANIMATIONDATA_H_
//
//#include <SDL.h>
//#include <string>
//#include "CSurface.h"
//
//using namespace std;
//
//class CAnimationData
//{
//    private:
//    public:
//        //SDL_Surface*        Surf_Tilesets;
//        string                Name;
//        string                FileName;
//        string                SE;
//        int                    StartIndex;
//        int                    MaxFrames;
//        int                    Size;
//        bool                Loop;
//    public:
//        CAnimationData();
//        CAnimationData(string name, string filename, int startindex, int maxframes, bool loop, int size, string se);
//        //bool OnInit(const char* filename, int maxframes);
//};
//
//#endif